AMA VP:
Gaming Industry Has Mixed Fortunes
Walton Chalmers, vice president
of government affairs for the American Gaming
Industry, called 2005 a year of "triumph
and tragedy," with big jumps in gaming's
overall financial performance and natural disasters
that devastated casinos in the Southeast.
Speaking
to attendees at the Governor's Conference on
Tourism earlier this week in Las Vegas, Chalmers
cited numerous industry positives: The nation's
445 commercial casinos posted a combined $29
billion in gross revenue in 2004, an increase
of about 7 percent over 2003. The industry now
employs about 350,000 workers and pays wages
totaling more than $12 billion. In addition,
American casinos paid nearly $5 billion in gaming
taxes last year.
Gaming
also took steps in 2005 toward expanding.
Earlier
this year, residents of Broward County, Fla.,
voted to allow slot machines at four pari-mutuels
there; the county's racetracks will add 6,000
slot machines by next summer, Chalmers said.
New developments such as MGM Mirage's Project
CityCenter and expansions of existing properties
in Las Vegas and Atlantic City also underline
the industry's health, he said.
What's
more, the diversification in attractions that
Las Vegas casinos mastered in the last decade
has "taken the industry by storm,"
Chalmers said, as properties nationwide add
spas, concerts and upscale restaurants.
"Casinos
are attracting visitors for more than gambling,"
Chalmers said, noting that more than half of
MGM Mirage's revenue comes from nongaming activities.
Gaming
analysts agreed that the industry enjoyed a
strong start to 2005.
Rod
Petrik, managing director of Stiefel, Nicolaus
& Co. in Baltimore, called 2005 a "net-positive
year," with pro-gaming legislation introduced
in states such as New York and Pennsylvania
and continued expansion in states that already
have gaming operations.
But
2005 also brought tragedy -- what Chalmers called
the "twin disasters" of hurricanes
Katrina and Rita. The storms destroyed 13 casinos
along the Gulf Coast and displaced 17,000 industry
workers. Some of the industry's biggest players,
including MGM Mirage, Harrah's Entertainment
and Boyd Gaming Corp., suffered major losses
in the Gulf region.
Steven
Kroll Jr., an analyst with Monness, Crespi,
Hardt & Co. in New York, said the industry
had a "very strong year" until the
storms "really threw a loop" into
operators' third- and fourth-quarter earnings.
In
addition to suppressing revenue and creating
Herculean reconstruction tasks for casino operators,
the aftermath of the hurricanes also illustrated
how controversial gaming remains in some quarters.
Gambling
foes assembled a coalition of House conservatives
who excluded casinos from earning corporate
tax credits to rebuild in the Gulf Opportunity
Zone. The measure frustrated industry members,
but the Senate version of the bill includes
the gaming industry, and Chalmers said association
officials expect the final edition will give
operators credits for reconstruction.
Kroll
agreed that legislators will likely extend tax
credits to the industry.
"Considering
that Mississippi and Louisiana garner a ton
of their state revenues from gaming, I think
regulators would probably want to work with
the gaming operators (to rebuild) as much as
possible," Kroll said.
Chalmers
said the American Gaming Association is also
watching U.S. legislation related to Web gambling.
A bill that Rep. Jim Leach, R-Iowa, recently
introduced in the House, for example, would
prohibit use of credit cards to gamble online
but has exemptions for Indian casinos and interstate
pari-mutuel betting.
Chalmers
said the association is also monitoring activities
on Indian casinos and rules for withholding
taxes from poker winnings.
In
addition, the association is eyeing the increasing
popularity of smoking bans, as municipalities
around the nation prohibit smoking in public
areas such as bars and restaurants. Chalmers
said the trade group's officials are working
with members of the American Society of Heating,
Refrigerating and Air-Conditioning Engineers
to develop new design guidelines for indoor
air quality.
"We
support science-based solutions to indoor air
quality," Chalmers said, noting that the
air inside Wynn Las Vegas, where the session
was held, is probably better than the air outside
even though Wynn isn't smoke-free.
Chalmers
said the prevention of problem gambling also
remains near the top of the association's agenda.
Through its sale of orange "Keep It Fun"
bracelets, the organization has raised $120,000
for the National Center for Responsible Gaming.
The association is also running public-service
announcements in hotels and on cable television
to raise responsible-gaming awareness.
Finally,
the association will boost efforts to increase
diversity in the industry. Officials have met
with members of the Congressional Black Caucus
to discuss diversity, and the association will
launch an e-mail newsletter next year revolving
around the topic. Plus, PricewaterhouseCoopers
is conducting a study for the association on
diversity in purchasing and contracting; the
results, scheduled for release in 2006, will
serve as a "benchmark for future diversity
activities," Chalmers said.
Chalmers
said he was optimistic about gaming's prospects
in coming years. He reported "strikingly
positive" numbers from association surveys
of politicians and civic leaders in jurisdictions
that recently added gaming. More than 90 percent
of leaders believe casinos have met or exceeded
their expectations for economic growth, and
73 percent of them say gaming revenue has allowed
them to build infrastructure and other projects
that otherwise wouldn't have materialized. More
than 80 percent of survey respondents said casinos
are good corporate citizens. Such feedback bodes
well for the future expansion of gaming, Chalmers
said.
William
Schmitt, a gaming analyst with CIBC World Markets
in New York, said industry members have other
reasons to expect a bright future. The sector's
core customer base -- affluent consumers between
the ages of 45 and 65 -- is growing faster than
any other population segment in the country.
"That's
a fairly strong demographic trend that benefits
not only the gaming industry but other leisure
industries as well," Schmitt said.
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