Public
Relations a Challenge for Casinos
The American Gaming Association,
a federal lobbying group that has historically
avoided public relations campaigns, said it
is working on an education campaign that aims
to convince civic leaders in some states that
casinos have benefited local communities.
At the Global Gaming Expo, an industry
conference that wraps up today in Las Vegas,
AGA Chief Executive Frank Fahrenkopf said the
membership group decided to take a more active
role at the local level after a discussion with
members who have complained about high casino
taxes in certain states. Results of a recent
survey commissioned by the association also
show that 30 percent of opinion leaders in casino
states said casinos should pay more than other
businesses to help states raise needed revenue.
That number rose to 48 percent when a sample
of all adults in the state were polled.
"We failed miserably with politicians
with regard to the tax question," Fahrenkopf
said. "There are tax rates that make it
nearly impossible for public companies to operate."
The AGA recently formed a committee, led by
Harrah's Entertainment Chief Executive Gary
Loveman, that will figure out what kind of campaign
the group will pursue.
"Loveman's committee just began,"
Fahrenkopf said. "I don't know whether
we will do national ads. I don't know what the
strategy will be."
Fahrenkopf also said the association is waging
an uphill battle in the nation's editorial pages,
where casinos are vilified in spite of polls
that show that most people dont have a problem
with gambling. "The media in this country
is vehemently anti-gaming," he said.
During a separate panel discussion at Global
Gaming Expo, the top executive of MGM Mirage
said his company would continue to focus its
casino investment in Nevada, Mississippi and
New Jersey -- states that "understand gaming"
and also have the lowest casino taxes.
MGM Mirage Chief Executive Terry Lanni and
Loveman, of Harrah's, said the companies have
committed to rebuild their Mississippi casinos
damaged by Hurricane Katrina.
"It's a great state to operate in,"
Lanni said of Mississippi. Other states are
"still in question."
Besides the tax data, Fahrenkopf said the results
of the association's annual "State of the
States" poll were positive for commercial
casinos and that the group plans to use the
results in its public relations effort.
While the credibility of many other industries
has taken a hit in recent years, the casino
business over the past several years has maintained
a largely positive image.
"The industry is in exceptionally good
shape," political pollster Peter D. Hart,
who conducted the study for the AGA, said. "It's
not like politics," where "things
can change overnight."
Hart, who has publicly polled attitudes on
gambling since at least the 1980s, said the
public used to be much more divided and negative
on the subject of casinos.
"Attitudes have changed," Hart said.
"People have had a chance to experience
gaming in other communities. The sense of uncertainty
is not there."
People also are watching shows about Las Vegas
on television, he said.
The primary downside for casinos in the study
was gambling addiction, which was cited by 19
percent of those polled.
"That is a challenge for the industry,"
Hart said. "It was then. It is today and
it will be tomorrow. On the other hand, more
than 80 percent said casinos act responsibly
in their communities and are "good corporate
citizens."
Casinos have also become palatable to baby
boomers, who may not have embraced gambling
the way previous generations had, said Michael
Pollock, publisher of the Gaming Industry Observer
newsletter in New Jersey.
The concern for the industry is that people
continue to view casinos as a target for high
tax rates -- a view that won't necessarily change
as casinos go mainstream, he said. High taxes
create "pockets of gaming starved for capital
investment" that can't "fully blossom
into resort destinations," he said. "Realistic
tax rates create more capital investment and
jobs."
"The prevailing
wisdom is that high tax rates are responsible
for gaming helping communities," Pollock
said. "That prevailing wisdom is wrong
and needs to be changed."
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