Technology
Promises Gambling As You Like It
Someday gamblers will be able
to stride up to a slot machine, insert their
slot club cards and be offered a list of their
favorite games at the exact denominations they
like to play.
And
if it's the player's birthday, the machine may
automatically print out a voucher for a free
meal at one of the casino's restaurants.
Welcome
to the world of server-based casino games. Experts
say they have the potential of being the next
big advancement in industry technology, an innovation
that could increase the appeal of slot machines
the way ticket in, ticket out technology has.
Industry
professionals got their first look at the technology
at this year's Global Gaming Expo in September.
Regulators are slowly advancing the rules and
technical standards to equipment manufacturers
and casino operators so that field trials can
begin next year.
The
top Nevada players in server-based games --
Reno-based slot machine behemoth International
Game Technology and Las Vegas rival Alliance
Gaming Inc. -- are excited to bring the technology
to the market, but aren't talking much about
how it will change a slot player's experience.
They don't want to tip their competitive hands.
In
the early stages, the focus will be on how the
technology can make a slot floor more profitable
for operators.
"Today,
if I have a slot floor with 2,000 machines and
I want to make changes, I'd have to go to each
and every one of them, open them up and change
out the components," IGT spokesman Ed Rogich
said. "Not only does that take a lot of
time, but the machines are down for that period
of time."
Rogich
said that type of transformation is particularly
cumbersome for software changes involving currency
modifications because every machine has to be
altered to recognize the new bills produced
by the U.S. Treasury.
But
with server-based games, every machine is electronically
linked to a central computer file server and
changes can be made in the time it takes for
a software download. With the large bandwidth
most slot systems use, changes can be made almost
instantaneously.
Bob
Luciano, Alliance Gaming's chief technology
officer, demonstrated the capability of one
of its system by changing games and denominations
on 10 slots linked in a showroom. The modification
involved a few computer mouse clicks and took
just seconds.
Luciano
said some downloadable technology has been a
part of the gaming industry since the 1980s,
but it has only been in the last four years
that manufacturers have begun solving applications
problems and security issues.
Nevada
regulators have moved slowly on approving standards
for systems, completing a series of workshops
in 2005. State Gaming Control Board Chairman
Dennis Neilander said regulators took a slow
and deliberate pace to gather suggestions from
all corners of the industry before setting final
approval.
Once
final approvals are adopted early this year,
field trials on limited numbers of games and
systems will be conducted. The casino companies
will be able to determine just how much revenue
will be generated by the technological advancements.
Analysts
believe the results could be huge. By having
the ability to change games instantly, floor
managers will be able to analyze what games
and denominations would perform best at any
particular time of the day. They can also alter
hold percentages within regulatory parameters.
For
example, a floor manager could determine that
most video poker players are on the floor in
the afternoon, but that nighttime crowds lean
toward reel games. A manager could change a
machine, a row of them or an entire floor in
seconds.
Do
afternoon players prefer nickel slots while
the nighttime crowd enjoys playing a dollar
at a time? Change it. Does a certain game theme
resonate more with the weekend tourist? Put
more of them in as the Californians get off
the highway.
Then,
there's the matter of hold percentage, or the
percentage of wagers that the casino keeps.
Will the appearance of "loose slots"
produce more volume and more revenue than a
higher hold percentage?
Aimee
Marcel, a gaming analyst with Jefferies &
Co., said IGT, Alliance, WMS Industries Inc.
and Aristocrat Leisure Ltd. are poised to capitalize
on server-based gaming, but the advancements
won't begin affecting most companies' bottom
lines until 2007 or 2008.
Large
companies that have the most to gain by economies
of scale -- and can afford to change out their
floors -- would likely be the first to move
on installing new systems, Marcel said.
As
with the change to ticket in, ticket out technology,
which replaced coins with paper tickets, other
companies would follow to keep up competitively.
When that happens, the manufacturers will capitalize.
"The
MGMs of the world would be able to afford the
transition, then the smaller operations would
follow," Marcel said. "Eventually,
there could be a replacement cycle involving
replacing a million slots."
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