WMS Industries
Results Up
WMS Industries Inc. today
reported net income of $7.7 million, or $0.22 per
diluted share, for the Company's fiscal fourth quarter
ended June 30, 2005, inclusive of net inventory
charges of $3.0 million pre-tax ($1.9 million after
tax) which had the effect of reducing diluted earnings
per share by $0.05. The net inventory charges primarily
reflect the rapid acceptance in the marketplace
of WMS' Bluebird® gaming cabinets that has accelerated
the transition from the Company's legacy product
line. In the June 2004 quarter, WMS reported net
income of $0.9 million, or $0.03 per diluted share.
For the year ended June 30, 2005, the Company reported
a significant improvement in net income to $21.2
million, or $0.62 per diluted share compared to
a loss of $(0.9) million or $(0.03) per diluted
share in fiscal 2004.
"Fiscal 2005 was a year of great accomplishments
for WMS as we successfully completed our re-emergence
and then focused our efforts on increasing operating
margins and shareholder returns," stated Brian
R. Gamache, President and CEO of WMS Industries.
"Our open orders for new units and participation
games remain among the highest in our history even
as we recorded significant gains in unit shipments
and gaming operation placements throughout fiscal
2005. WMS' products are clearly in demand by casinos
and their customers which supports our confidence
in our prospects for continued revenue growth.
"We also gained traction with our new mechanical
reel product line and wide-area progressive placements,"
continued Gamache, "and we expect revenues
from both of these product lines to be growing contributors
throughout fiscal 2006. With the participation game
installed base now exceeding 6,750 units, including
more than 1,000 wide-area progressive units, we
expect growing contributions from this business
in the current quarter.
"In addition to our operating successes, WMS
also made important additions, in fiscal 2005, to
its intellectual property arsenal with internally
developed concepts and through important agreements
with companies such as Aruze, Harrah's and Cyberview
Technology," stated Gamache.
Financial Guidance
WMS today updated its fiscal 2006 revenue guidance
and initiated revenue guidance for the September
2005 quarter, historically the slowest period of
the Company's fiscal year. The fiscal 2006 revenue
guidance is based on current open orders for over
10,200 new gaming devices and CPU-NXT(TM) conversion
kits and over 2,000 new participation gaming devices
and game theme conversions. The current level of
open orders remains among the highest in our history,
even after the 80% growth in our new gaming units
sold in fiscal 2005 and the almost 2,300 unit, or
54%, increase in the installed participation base
since June 30, 2004.
Total revenues for the June 2005 quarter increased
64%, or $43.4 million, to $111.6 million compared
to total revenues of $68.2 million in June 2004
quarter. Total revenues in the June 2005 quarter
reflect an increase of $31.7 million, or 67%, in
product sales revenues and an increase of $11.7
million, or 57%, in gaming operations revenue. The
increase in total revenues from the June 2004 quarter
was due to a 72% rise in new unit shipments to 6,252
units, a 14% increase in the average selling price
of new gaming units to $10,804, a 49% increase in
the average installed base of participation games
during the period to 6,126 units and a 24% increase
in the average revenue per day from participation
games to $51.27.
New units sold in the June 2005 quarter included
5,589 new Bluebird gaming devices, 606 premium-priced
dual screen units and 57 legacy units. The average
selling price per new unit increased 14% from the
prior year quarter to $10,804 in the June 2005 quarter
reflecting increased sales of gaming devices housed
in our Bluebird cabinet coupled with the benefit
of orders for more premium-priced product offerings.
Product sales revenues for the June 2005 quarter
reflects a decrease of $1.4 million, or 11%, in
parts, used games, OEM and conversion sales. We
did not ship any OEM units in the fourth quarter
of fiscal 2005 in comparison to 1,000 OEM units
shipped in the fourth quarter of fiscal 2004. We
shipped 1,126 conversion kits, including 1,057 CPU-NXT
upgrade kits in the 2005 quarter.
The average installed base of participation gaming
devices increased to 6,126 units in the June 2005
quarter from 4,114 units in the prior year quarter.
The period end installed base grew by 2,299 units
to a record 6,539 units at June 30, 2005 from 4,240
units at June 30, 2004 and grew by 556 units, or
9%, from March 31, 2005. Our wide area progressive,
or WAP, games represented over 14%, or 943 units,
of the Company's participation installed base at
June 30, 2005, up from approximately 10% of the
installed base at March 31, 2005, and these units
continue to earn over twice the average daily revenue
of our non-linked participation games. Accordingly,
the average revenue per day increased 24%, or $9.88
per day, to $51.27 per day compared to the prior
year period, reflecting the benefit of more new
games in Bluebird cabinets and the greater percentage
of higher earning WAP games in our installed base.
The success of new participation game themes continues
to accelerate the transition of participation games
from legacy cabinets into new games in Bluebird
cabinets. We installed 1,687 new games in Bluebird
cabinets in the June 2005 quarter and at June 30,
2005, approximately 80% of our participation installed
base is in Bluebird cabinets.
Total gross profit increased 57%, or $20.6 million,
to $56.8 million for the June 2005 quarter from
$36.2 million in the June 2004 quarter. The gross
margin on product sales revenues, inclusive of the
impact of net inventory charges of $3.0 million,
was 42% for the June 2005 quarter compared to 40%
for the June 2004 quarter. The net inventory charges
impacted the product sales gross margin by 380 basis
points. Demand for Bluebird product continues to
exceed our expectations. While this higher demand
is a positive development for our long-term growth,
it has accelerated the transition from our legacy
product line. In response to this, we took steps
to address the most challenging components of the
legacy inventory including selling older model used
games and used units configured with undesirable
laminate colors, as well as selling back to suppliers
excess quantities of certain legacy raw materials.
As a result, we lowered the net realizable value
on our books of legacy inventory.
We continue to expect that in the second half of
fiscal 2006, the gross margin on Bluebird gaming
devices will consistently approach the mid-40% range,
as we realize the benefits from our strategic sourcing
and value engineering initiatives, and continue
to receive the benefits from leveling the production
schedule throughout the quarter. Additionally, effective
October 1, 2005, the Company is implementing a new
pricing model to separately charge for hardware
and software, which is expected to increase the
list price by up to 8% when new hardware and software
options become available in the second half of fiscal
2006. With our premium-priced product enhancements,
such as marquees and round top cabinets, and an
expanded number of dual screen games that command
premium-pricing, we expect increases in average
selling prices and product margin growth throughout
fiscal 2006.
Gross margin from gaming operations was 73% and
83% for the June 2005 and 2004 quarters, respectively,
with the June 2005 quarter reflecting the lower
margin derived from our WAP games, higher spare
parts usage, higher royalties payable to licensors
and lower royalties earned from licensees. In addition,
the gross margin was impacted by 13 WAP jackpot
payouts in the June 2005 quarter.
Research and development expenses decreased $0.6
million, or 5%, to $11.8 million in the June 2005
quarter compared to $12.4 million in the prior year
quarter. The decrease in research and development
costs from the June 2004 quarter is due to lower
headcount from our February reduction in force and
May realignment of our research and development
organization, partially offset by ongoing costs
for technology development, and higher regulatory
approval costs for a greater number of new game
themes.
Selling and administrative expenses increased $3.4
million, or 22%, to $19.1 million in the June 2005
quarter compared to $15.7 million in the June 2004
quarter. These costs increased over the June 2004
quarter due to net additional headcount, higher
commissions based on substantially higher revenues,
and higher equity compensation costs.
In aggregate, research and development and selling
and administrative expenses in the June 2005 quarter
decreased by $1.9 million from the amount incurred
in the December 2004 quarter, even as revenues increased
by $17.6 million, or 19%. Also, research and development
and selling and administrative expenses in the June
2005 quarter as a percentage of revenue decreased
to 11% and 17%, respectively compared to 18% and
23% in the June 2004 quarter.
Fiscal 2005 fourth quarter depreciation and amortization
expense increased $6.1 million to $14.0 million
from the June 2004 quarter as the level of investment
in participation gaming devices for gaming operations
rose due to the installation of 1,687 new games
in Bluebird cabinets during the June 2005 quarter
and 5,187 new Bluebird cabinets during fiscal 2005.
The Company invested $63.9 million in gaming operations
machines in the twelve months ended June 30, 2005.
At June 30, 2005, approximately 80% of our participation
game installed base is in Bluebird cabinets. Investments
in this area are expected to remain at higher levels
through the calendar year as we address the market
transition of our legacy gaming devices to new participation
games in our new Bluebird cabinet.
WMS generated $11.9 million in operating income
in the fiscal 2005 fourth quarter, inclusive of
$3.0 million in net inventory charges, compared
to $0.2 million in the June 2004 quarter. The improved
operating performance in the fiscal 2005 fourth
quarter resulted from a $20.6 million increase in
gross profit, after the impact of the net inventory
charges, and a $0.6 million decrease in research
and development expenses, partially offset by a
$3.4 million increase in selling and administrative
expenses, and a $6.1 million increase in depreciation
and amortization expense.
We incurred interest and issuance cost amortization
expenses of $1.0 million in the June 2005 quarter
primarily related to our 2.75% Convertible Notes,
and recorded income tax expense of $3.3 million
to reflect our annual effective tax rate of 30%.
"We continue to focus on capital allocation,
including investing in future content and positioning
WMS to drive industry innovation through the licensing
of important intellectual property rights,"
stated Gamache. "Our recently announced agreements
with Cyberview Technology again demonstrate our
success in gaining access to critical intellectual
property that will help us bring new innovative
products to market in a timely and cost efficient
manner.
"We generated $16.6 million of cash flow from
operations in the June 2005 quarter and our combined
cash and short-term investment balances increased
by $2.5 million," stated Gamache. "Following
several years of sustained investment in our technology
and products, we expect that WMS will generate free
cash flow in fiscal 2006. We will continue to evaluate
various options to increase value to our shareholders,
including cash dividends, share buybacks, pursuing
additional intellectual property agreements and,
if appropriate, mergers and acquisitions.
"I am very proud of the accomplishments the
WMS team achieved in fiscal 2005," Gamache
concluded. "We are now on an even playing field
with our strongest competitors, able to compete
at the highest levels in our industry and are well
positioned to gain market share and take full advantage
of the new jurisdictions coming on board in fiscal
2007 and beyond."
|