ThwartPoker
Set for Online Launch
When Daniel Pfeiffer was 17
years old, he became captivated by a card game
his father invented. A mathematician, Arthur
Pfeiffer found poker interesting but thought
chance played too large a role in the game,
so in 1984 he created a version of poker called
"Pickem," which eliminated the element
of luck.
All
cards were played face up in Arthur Pfeiffer's
game, and each player selected his own cards.
Players tried to make the best hand while blocking
their opponents from making an even better hand.
To make card selection possible, he created
a prototype "Dealer," which read,
stored, and dealt cards. The machine was controlled
by a microcomputer, and each player had a port
to "dial in" his card selection. Once
selections were made, the dealer would distribute
the cards under the control of the microcomputer.
Although
production of the game never went much farther
than a few focus groups, it stuck in the back
of Daniel's mind as he built a successful career
as a software engineer. With the advent of the
Digital Age, Daniel Pfeiffer approached his
father with the idea of bringing the game to
the Internet.
"He
was kind of surprised at first, because it had
been in limbo for so long," Daniel Pfeiffer
says of his father's reaction to the idea. "I
remembered how the game had been such a great
idea, and it just occurred to me to make it
a Web game."
The
dream is now a reality. The duo now co-owns
ThwartPoker Inc., and has offered games on mobile
phone networks for nearly two years. Hold'em
Poker+ for Prizes on Atlas Mobile (since acquired
by InfoSpace) first became available to the
public in April 2004.
Numerous
wireless companies offer the game to their customers,
who can play the game for $2.99 a month or have
unlimited access for a one-time fee of $6.99.
It is the most popular game on InfoSpace, with
millions of entries into multi-player tournaments.
One player won a $2,000 trip to Las Vegas in
June 2005. Along with its popular appeal, Hold'em
Poker+ for prizes earned critical acclaim with
an IGN Wireless Editors' Choice Award in 2005.
Buoyed
by the success of the mobile version, ThwartPoker
is now available on the Internet at www.thwartpoker.com.
Users can download a 60-minute trial before
deciding if they want to subscribe to the service
(currently $2.99/week or $9.99/month).
Based
in Palo Alto, Calif., the company can legally
award cash prizes since the game is based completely
on skill. Currently those prizes are awarded
to players who are most successful against virtual
opponents, but multi-player real-time tournaments
will be also available in the not-too-distant
future.
The
Pfeiffers eventually plan to interface the wireless
and Internet platforms so players can face each
other whether they are in front of their PC
or holding a cell phone. While the Digital Age
changed the way people could play, the essence
of Arthur Pfeiffer's game remains the same,
despite the loss of the "Dealer" machine
he created to play the game 20 years ago.
"It
was a magical thing," Daniel Pfeiffer says,
describing the prototype his father created.
"The physical unit that my father built
to play the game had quite a charm. The psychological
element of how to build the best hand while
preventing your opponents from building a better
one is fascinating to me."
How
to Play ThwartPoker
There
are two versions of Thwartpoker: Hold'em Blitz
and 6 Card Battle. In both games, cards are
played face up and players select their own
cards to build the best possible hand. Players
simultaneously pick one card at a time, and
if two or more players select the same card
they receive a blank card and miss that turn.
In Hold'em Blitz, three community cards are
revealed before each player selects four cards,
while each player selects six cards to make
a hand in 6 Card Battle. The best 5-card poker
hand wins in both games.
The
Internet version of the game adds a new element,
allowing players to make bets based on the strength
of their hands and their opponents' hands. Both
versions award bonus points based on the rank
of the hand created, regardless of who wins
the showdown.
"With
this new form of Hold'em Poker, we combine the
betting experience of No Limit Hold'em with
the element of choosing your cards," Pfeiffer
says. "Now when you get beat on the last
card you get beat based on your own choice and
your opponent's choice, not on the luck of the
draw."
For
more information and a free trial version download,
visit www.thwartpoker.com.
|